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The charts are categorised by the highest DirectX support the model offers - please use the links below to find the appropriate model.  For information about what the specification terms mean, please click here.
DX6 or earlier DX7 (TnL) DX8 (SM1.1) DX9 (SM2.0) DX9 (SM3.0) DX10 (SM4.0)

 Model        ATI
    Radeon    
HD 2400 Pro
    Radeon    
HD 2400 XT
    Radeon    
HD 2600 Pro
    Radeon    
HD 2600 XT
    Radeon    
HD 2600 XT
    Radeon    
HD 2900 Pro
    Radeon    
HD 2900 XT
    Radeon    
HD 2900 XT
1 GiB
 Core
  CodenameRV610RV610RV630RV630RV630R600R600R600
  Process scale (nm) 65 65 65 65 65 80 80 80
  Transistor count (millions) 180 180 390 390 390 720 720 720
  Core clock speed (MHz) 525 700 600 800 800 600 742 742
  Component execution units 1 40 40 120 120 120 320 320 320
  Vertex shader version (best) 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0
  Total effective no. of texture units 4 4 8 8 8 16 16 16
  Max pixels output per clock (colour/depth) 4 / 8 4 / 8 4 / 8 4 / 8 4 / 8 16 / 32 16 / 32 16 / 32
  Pixel shader version (bset) 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0
  Overall DirectX level 10 10 10 10 10 10 10 10
 Memory
  Interface width (bits) 64 64 128 128 128 512 512 512
  Interface type GDDR2 GDDR2/3 GDDR3 GDDR3 GDDR4 GDDR3 GDDR3 GDDR4
  Clock speed (MHz) 400 700 400 700 1100 800 825 1000
 Theoretical Peak Performance
  Vertex processing rate (Gverts/sec) 1.31 1.75 4.50 6.00 6.00 12.4 14.8 14.8
  Pixel processing rate (Gpixels/sec) 5.25 7.00 18.0 24.0 24.0 48.0 59.4 59.4
  Texel applied rate (Gtexels/sec) 2.10 2.80 4.80 6.40 6.40 9.60 11.9 11.9
  Pixel output rate (Gpixels/sec) 2.10 2.80 2.40 3.20 3.20 9.60 11.9 11.9
  Memory bandwidth (GB/sec) 6.4 11.2 12.8 22.4 35.2 102.4 105.6 128.0
 
 
    Radeon    
HD 3450
    Radeon    
HD 3470
    Radeon    
HD 3650
    Radeon    
HD 3650
    Radeon    
HD 3850
    Radeon    
HD 3870
    Radeon    
HD 3870 X2
All-in-Wonder
HD
 Core
  CodenameRV620RV620RV635RV635RV670RV670RV680RV635
  Process scale (nm) 55 55 55 55 55 55 55 55
  Transistor count (millions) 181 181 378 378 666 666 2 x 666 378
  Core clock speed (MHz) 600 800 725 725 670 775 825 725
  Component execution units 1 40 40 120 120 320 320 2 x 320 120
  Vertex shader version (best) 4.1 4.1 4.1 4.1 4.1 4.1 4.1 4.1
  Total effective no. of texture units 4 4 8 8 16 16 2x 16 8
  Max pixels output per clock (colour/depth) 4 / 8 4 / 8 4 / 8 4 / 8 16 / 32 16 / 32 2 x 16 / 32 4 / 8
  Pixel shader version (bset) 4.1 4.1 4.1 4.1 4.1 4.1 4.1 4.1
  Overall DirectX level 10.1 10.1 10.1 10.1 10.1 10.1 10.1 10.1
 Memory
  Interface width (bits) 64 64 128 128 256 256 2 x 256 128
  Interface type DDR2 GDDR3 DDR2 GDDR3 GDDR3 GDDR4 GDDR3 DDR2
  Clock speed (MHz) 500 850 500 800 830 1125 900 600
 Theoretical Peak Performance
  Vertex processing rate (Gverts/sec) 1.50 2.00 5.44 5.44 13.4 15.5 33.0 2 5.44
  Pixel processing rate (Gpixels/sec) 6.00 8.00 21.8 21.8 53.6 62.0 132.0 2 21.8
  Texel applied rate (Gtexels/sec) 2.40 3.20 5.80 5.80 10.7 12.4 26.4 2 5.80
  Pixel output rate (Gpixels/sec) 2.40 3.20 2.90 2.90 10.7 12.4 26.4 2 2.90
  Memory bandwidth (GB/sec) 8.0 15.2 16.0 25.6 53.1 72.0 115.2 2 19.2
 
 
    Radeon    
HD 4450
    Radeon    
HD 4470
    Radeon    
HD 4650
    Radeon    
HD 4670
    Radeon    
HD 4850
    Radeon    
HD 4870
Radeon
HD 4870 X2
             
 Core
  CodenameRV710 ?RV710 ?RV730RV730RV770RV770R700
  Process scale (nm) 55 55 55 55 55 55 55
  Transistor count (millions) ? ? ? ? 956 956 2 x 956
  Core clock speed (MHz) ? ? ? ? 625 750 750
  Component execution units 1 40 ? 40 ? 320 320 800 800 2 x 800
  Vertex shader version (best) 4.1 4.1 4.1 4.1 4.1 4.1 4.1
  Total effective no. of texture units ? ? 16 ? 16 ? 40 40 2 x 40
  Max pixels output per clock (colour/depth) 4 / 16 ? 4 / 16 ? 8 / 32 ? 8 / 32 ? 16 / 64 16 / 64 2 x 16 / 64
  Pixel shader version (bset) 4.1 4.1 4.1 4.1 4.1 4.1 4.1
  Overall DirectX level 10.1 10.1 10.1 10.1 10.1 10.1 10.1
 Memory
  Interface width (bits) 128 ? 128 ? 128 128 256 256 2 x 256
  Interface type ? GDDR3 ? GDDR3 ? GDDR3 ? GDDR3 GDDR5 GDDR5
  Clock speed (MHz) ? ? ? ? 993 900 900
 Theoretical Peak Performance
  Vertex processing rate (Gverts/sec) ? ? ? ? 31.3 37.5 75.0 2
  Pixel processing rate (Gpixels/sec) ? ? ? ? 125.0 150.0 300.0 2
  Texel applied rate (Gtexels/sec) ? ? ? ? 25.0 29.0 58.0 2
  Pixel output rate (Gpixels/sec) ? ? ? ? 10.0 12.0 24.0 2
  Memory bandwidth (GB/sec) ? ? ? ? 63.6 115.2 230.4 2
 

 Model         Intel
GMA X3100 GMA X3100                                                                                    
 Core
  Process scale (nm) ? ?
  Transistor count (millions) ? ?
  Core clock speed (MHz) up to 667 667
  Component execution units 1 8 8
  Vertex shader version (best) 4.0 4.0
  Total effective no. of texture units 4? 4?
  Max pixels output per clock (colour/depth) 2 / 4 2 / 4
  Pixel shader version (best) 4.0 4.0
  Overall DirectX level 10 10
 Memory
  Interface width (bits) System Memory System Memory
  Interface type DDR / DDR2 DDR2
  Clock speed (MHz) up to 800 up to 800
 Theoretical Peak Performance
  Vertex processing rate (Mverts/sec) up to ~ 333? ~ 333?
  Pixel processing rate (Mpixels/sec) up to 1333 1333
  Texel applied rate (Mtexels/sec) up to 2666? 2666?
  Pixel output rate (Mpixels/sec) up to 1333 1333
  Memory bandwidth (GB/sec) up to 12.8 12.8
 

 Model    NVIDIA
 GeForce
8400 GS
  GeForce  
8500 GT
GeForce
8600 GT
 GeForce
8600 GTS
 GeForce
8800 GT
GeForce
8800 GTS
320 / 640 MiB
GeForce
8800 GTS
512 MiB
 GeForce
8800 GTX
 GeForce
8800 Ultra
 Core
  CodenameG86G86G84G84G92G80G92G80G80
  Process scale (nm) 80 80 80 80 65 80 65 90 90
  Transistor count (millions) 210 210 289 289 754 681 754 681 681
  Core / Shader clock speed (MHz) 450 / 900 450 / 900 540 / 1190 675 / 1190 600 / 1500 500 / 1200 650 / 1650 575 / 1350 612 / 1500
  Component execution units 1 16 16 32 32 112 96 128 128 128
  Vertex shader version (best) 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0
  Total effective no. of texture units 8 8 16 16 56 3 24 3 64 3 32 3 32 3
  Max pixels output per clock (colour/depth) 4 / 32 4 / 32 8 / 64 8 / 64 16 / 128 20 / 160 16 / 128 24 / 192 24 / 192
  Pixel shader version (bset) 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0
  Overall DirectX level 10 10 10 10 10 10 10 10 10
 Memory
  Interface width (bits) 64 128 128 128 256 320 256 384 384
  Interface type GDDR2 GDDR2 GDDR3 GDDR3 GDDR3 GDDR3 GDDR3 GDDR3 GDDR3
  Clock speed (MHz) 400 400 700 1000 900 800 970 900 1080
 Theoretical Peak Performance
  Vertex processing rate (Gverts/sec) 0.90 0.90 2.38 2.90 10.5 7.20 13.0 10.8 12.0
  Pixel processing rate (Gpixels/sec) 3.60 3.60 9.52 11.6 42.0 28.8 52.0 43.2 48.0
  Texel applied rate (Gtexels/sec) 3.60 3.60 8.64 10.8 33.6 12.0 41.6 18.4 19.6
  Pixel output rate (Gpixels/sec) 1.80 1.80 4.32 5.40 9.60 10.0 10.4 13.8 14.76
  Memory bandwidth (GB/sec) 6.4 12.8 22.4 32.0 57.6 64.0 62.1 86.4 103.7
 
 
GeForce
9500 GT
GeForce
9600 GT
  GeForce  
9600 GSO
(8800 GS)
  GeForce  
9800 GT
GeForce
9800 GTX
GeForce
9800 GTX+
GeForce
9800 GX2
                  
 Core
  CodenameG96G94G92G92bG92G92bG92
  Process scale (nm) 6565 656565 55 65
  Transistor count (millions) 314505 754754754 754 2 x 754
  Core / Shader clock speed (MHz) 550 / 1400650 / 1625 550 / 1375600 / 1500675 / 1688 738 / 1836 600 / 1500
  Component execution units 1 3264 96112128 128 2 x 128
  Vertex shader version (best) 4.04.0 4.04.04.0 4.0 4.0
  Total effective no. of texture units 1632 485664 64 2 x 64
  Max pixels output per clock (colour/depth) 8 / 6416 / 128 12 / 9616 / 12816 / 128 16 / 128 2 x 16 / 128
  Pixel shader version (bset) 4.04.0 4.04.04.0 4.0 4.0
  Overall DirectX level 1010 101010 10 10
 Memory
  Interface width (bits) 128256 192256256 256 2 x 256