| neeyik.info | |||||
![]() |
|||||
| The charts are categorised by the highest DirectX support the model offers - please use the links below to find the appropriate model. For information about what the specification terms mean, please click here. | |||||
| DX6 or earlier | DX7 (TnL) | DX8 (SM1.1) | DX9 (SM2.0) | DX9 (SM3.0) | DX10 (SM4.0) |
| Model | 3DLabs | ||||||||
| Permedia | Permedia 2 | Permedia 3 | |||||||
| Core | |||||||||
| Codename | P1 | P2 | P3 | ||||||
| Process scale (nm) | ? | ? | ? | ||||||
| Transistor count (millions) | ? | ? | ? | ||||||
| Core clock speed (MHz) | 25? | 50? | 125 | ||||||
| Vertex processing pipelines 1 | - | - | - | ||||||
| Vertex shader version (best) 1 | - | - | - | ||||||
| Pixel processing pipelines | 1 | 1 | 1 | ||||||
| Total effective no. of texture units | 1 | 1 | 1 | ||||||
| Max pixels output per clock (colour/depth) | 1 / 1 | 1 / 1 | 1 / 1 | ||||||
| Pixel shader version (best) | - | - | - | ||||||
| Overall DirectX level | 6 | 6 | 6 | ||||||
| Memory | |||||||||
| Interface width (bits) | 64? | 64? | 128 | ||||||
| Interface type | EDO | EDO | SDR | ||||||
| Clock speed (MHz) | 25? | 50? | 125 | ||||||
| Theoretical Peak Performance | |||||||||
| Triangle setup rate (Mtris/sec) | 0.5 | 1 | 11 | ||||||
| Pixel processing rate (Mpixels/sec) | 25 | 50 | 125 | ||||||
| Texel applied rate (Mtexels/sec) | 25 | 50 | 125 | ||||||
| Pixel output rate (Mpixels/sec) | 25 | 50 | 125 | ||||||
| Memory bandwidth (GB/sec) | 0.20? | 0.40? | 2.00 | ||||||
| Model | ATI | |||||||
| 3D Rage | 3D Rage II | 3D Rage Pro | Rage 128 | Rage 128 Pro |
Rage Fury MAXX |
Radeon '256' VE |
Radeon 7000 |
|
| Core | ||||||||
| Codename | - | - | - | - | - | - | RV100 | RV100 |
| Process scale (nm) | 500 | 500 | 350 | 250 | 250 | 250 | 180 | 180 |
| Transistor count (millions) | ~1? | ~5? | ~5-8? | 8 | 8 | 2x 8 | ~30 | ~30 |
| Core clock speed (MHz) | ? | ~25? | 75 | 103 | 125 | 135 | 183 | 183 |
| Vertex processing pipelines 1 | - | - | - | - | - | - | - | - |
| Vertex shader version (best) 1 | - | - | - | - | - | - | - | - |
| Pixel processing pipelines | 1 | 1 | 1 | 2 | 2 | 2x 2 | 1 | 1 |
| Total effective no. of texture units | 1 | 1 | 1 | 2 | 2 | 2x 2 | 3 | 3 |
| Max pixels output per clock (colour/depth) | 1 / 1 | 1 / 1 | 1 / 1 | 2 / 2 | 2 / 2 | 2x 2 / 2 | 1 / 1 | 1 / 1 |
| Pixel shader version (best) | - | - | - | - | - | - | - | - |
| Overall DirectX level | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
| Memory | ||||||||
| Interface width (bits) | 64 | 64 | 64 | 128 | 128 | 2x 128 | 64 | 64 |
| Interface type | EDO | SDR | SDR | SDR | SDR | SDR | GDDR | GDDR |
| Clock speed (MHz) | ? | 83 | 100 | 103 | 143 | 155 | 183 | 183 |
| Theoretical Peak Performance | ||||||||
| Triangle setup rate (Mtris/sec) | ? | < 1 | 1.5 | 4 | 8 | 16 5 | 30 | 30 |
| Pixel processing rate (Mpixels/sec) | ? | 25? | 75 | 206 | 250 | 540 5 | 183 | 183 |
| Texel applied rate (Mtexels/sec) | ? | 25? | 75 | 206 | 250 | 540 5 | 549 | 549 |
| Pixel output rate (Mpixels/sec) | ? | 25? | 75 | 206 | 250 | 540 5 | 183 | 183 |
| Memory bandwidth (GB/sec) | ? | 0.66 | 0.80 | 1.65 | 2.29 | 4.96 5 | 2.93 | 2.93 |
| Model | Intel | |||||||
| i740 | Extreme | Extreme 2 | ||||||
| Core | ||||||||
| Process scale (nm) | 350 | ? | ? | |||||
| Transistor count (millions) | 3.5 | ? | ? | |||||
| Core clock speed (MHz) | ~55 | 200+ | 266 | |||||
| Vertex processing pipelines 1 | - | - | - | |||||
| Vertex shader version (best) 1 | - | - | - | |||||
| Pixel processing pipelines | 1 | 1 | 2 | |||||
| Total effective no. of texture units | 1 | 2 | 2 | |||||
| Max pixels output per clock (colour/depth) | 1 / 1 | 1 / 1 | 2 / 2 | |||||
| Pixel shader version (best) | - | - | - | |||||
| Overall DirectX level | 6 | 6 | 6 | |||||
| Memory | ||||||||
| Interface width (bits) | 64 | 64 | 64 | |||||
| Interface type | SDR | SDR / GDDR | SDR / GDDR | |||||
| Clock speed (MHz) | 100 | 100 / 133+ | 100 / 133+ | |||||
| Theoretical Peak Performance | ||||||||
| Triangle setup rate (Mtris/sec) | 1.1 | ~5 | ~8 | |||||
| Pixel processing rate (Mpixels/sec) | ~55 | 200+ | 533 | |||||
| Texel applied rate (Mtexels/sec) | ~55 | 400+ | 533 | |||||
| Pixel output rate (Mpixels/sec) | ~55 | 200+ | 533 | |||||
| Memory bandwidth (GB/sec) | 0.80 | 0.80+ | 0.80+ | |||||
| Model | Matrox | |||||||
| G100 | G200 | G400 | G400 MAX | G450 | ||||
| Core | ||||||||
| Codename | ? | Eclipse | Toucan | Toucan | Condor | |||
| Process scale (nm) | ? | 350 | 250 | 250 | 180 | |||
| Transistor count (millions) | ? | ~5? | ~10 | ~10? | 15~25? | |||
| Core clock speed (MHz) | 100 | 85 | 125 | 150 | 125 | |||
| Vertex processing pipelines 1 | - | - | - | - | - | |||
| Vertex shader version (best) 1 | - | - | - | - | - | |||
| Pixel processing pipelines | 1 | 1 | 2 | 2 | 2 | |||
| Total effective no. of texture units | 1 | 1 | 2 | 2 | 4 | |||
| Max pixels output per clock (colour/depth) | 1 / 1 | 1 / 1 | ||||||