| neeyik.info | ||||||||
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| The charts are categorised by the highest DirectX support the model offers - please use the links below to find the appropriate model. For information about what the specification terms mean, please click here. | ||||||||
| DX6 or earlier | DX7 (TnL) | DX8 (SM1.1) | DX9 (SM2.0) | DX9 (SM3.0) | DX10 (SM4.0) | DX11 (SM5.0) | ||
| Radeon X1650 Pro | Radeon X1650 XT |
All-in-Wonder X1800 XL |
Radeon X1800 GTO |
Radeon X1800 XL |
Radeon X1800 XT |
All-in-Wonder X1900 |
Radeon X1900 GTO |
|
| Core | ||||||||
| Codename | RV530 | RV560 | R520 | R520 | R520 | R520 | R580 | R580 |
| Process scale (nm) | 80 | 80 | 90 | 90 | 90 | 90 | 90 | 90 |
| Transistor count (millions) | 157 | 330 | 321 | 321 | 321 | 321 | 384 | 384 |
| Core clock speed (MHz) | 600 | 600 | 500 | 500 | 500 | 625 | 500 | 500 |
| Vertex processing pipelines | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
| Vertex shader version (best) | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 |
| Pixel processing pipelines | 12 | 24 | 16 | 12 | 16 | 16 | 48 | 36 |
| Total effective no. of texture units | 4 | 8 | 16 | 12 | 16 | 16 | 16 | 12 |
| Max pixels output per clock (colour/depth) | 4 / 4 | 8 / 8 | 16 / 16 | 12 / 12 | 16 / 16 | 16 / 16 | 16 / 16 | 12 / 12 |
| Pixel shader version (best) | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 |
| Overall DirectX level | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 |
| Memory | ||||||||
| Interface width (bits) | 128 | 128 | 256 | 256 | 256 | 256 | 256 | 256 |
| Interface type | GDDR3 | GDDR3 | GDDR3 | GDDR3 | GDDR3 | GDDR3 | GDDR3 | GDDR3 |
| Clock speed (MHz) | 700 | 700 | 500 | 500 | 500 | 750 | 480 | 500 |
| Theoretical Peak Performance | ||||||||
| Vertex processing rate (Mverts/sec) | 750 | 1200 | 1000 | 1000 | 1000 | 1250 | 10000 | 1000 |
| Pixel processing rate (Mpixels/sec) | 7200 | 14400 | 8000 | 6000 | 8000 | 10000 | 24000 | 18000 |
| Texel applied rate (Mtexels/sec) | 2400 | 4800 | 8000 | 6000 | 8000 | 10000 | 8000 | 6000 |
| Pixel output rate (Mpixels/sec) | 2400 | 4800 | 8000 | 6000 | 8000 | 10000 | 8000 | 6000 |
| Memory bandwidth (GB/sec) | 22.40 | 22.40 | 32.00 | 32.00 | 32.00 | 48.00 | 30.72 | 32.00 |
| Radeon X1900 GT | Radeon X1900 XL |
Radeon X1900 XT |
Radeon X1900 XTX |
Radeon X1950 Pro |
Radeon X1950 XTX |
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| Core | ||||||||
| Codename | R580 | R580 | R580 | R580 | RV570 | R580 | ||
| Process scale (nm) | 90 | 90 | 90 | 90 | 80 | 90 | ||
| Transistor count (millions) | 384 | 384 | 384 | 384 | 330 | 384 | ||
| Core clock speed (MHz) | 575 | 500 | 625 | 650 | 600 | 650 | ||
| Vertex processing pipelines | 8 | 8 | 8 | 8 | 8 | 8 | ||
| Vertex shader version (best) | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | ||
| Pixel processing pipelines | 36 | 48 | 48 | 48 | 36 | 48 | ||
| Total effective no. of texture units | 16 | 16 | 16 | 16 | 12 | 16 | ||
| Max pixels output per clock (colour/depth) | 12 / 12 | 16 / 16 | 16 / 16 | 16 / 16 | 12 / 12 | 16 / 16 | ||
| Pixel shader version (best) | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | ||
| Overall DirectX level | 9 | 9 | 9 | 9 | 9 | 9 | ||
| Memory | ||||||||
| Interface width (bits) | 256 | 256 | 256 | 256 | 256 | 256 | ||
| Interface type | GDDR3 | GDDR3 | GDDR3 | GDDR3 | GDDR3 | GDDR4 | ||
| Clock speed (MHz) | 600 | 500 | 725 | 775 | 700 | 1000 | ||
| Theoretical Peak Performance | ||||||||
| Vertex processing rate (Mverts/sec) | 1150 | 1000 | 1250 | 1300 | 1200 | 1300 | ||
| Pixel processing rate (Mpixels/sec) | 20700 | 24000 | 30000 | 312000 | 216000 | 312000 | ||
| Texel applied rate (Mtexels/sec) | 9200 | 8000 | 10000 | 10400 | 7200 | 10400 | ||
| Pixel output rate (Mpixels/sec) | 6900 | 8000 | 10000 | 10400 | 7200 | 10400 | ||
| Memory bandwidth (GB/sec) | 38.40 | 32.00 | 46.40 | 49.60 | 44.80 | 64.00 | ||
| Model | Intel | |||||||
| GMA X3000 | ||||||||
| Core | ||||||||
| Process scale (nm) | ? | |||||||
| Transistor count (millions) | ? | |||||||
| Core clock speed (MHz) | up to 667 | |||||||
| Vertex processing pipelines | 8 | |||||||
| Vertex shader version (best) | 3.0 | |||||||
| Pixel processing pipelines | 8 | |||||||
| Total effective no. of texture units | 4? | |||||||
| Max pixels output per clock (colour/depth) | 2 / 4 | |||||||
| Pixel shader version (best) | 3.0 | |||||||
| Overall DirectX level | 9 | |||||||
| Memory | ||||||||
| Interface width (bits) | System Memory | |||||||
| Interface type | DDR / DDR2 | |||||||
| Clock speed (MHz) | up to 800 | |||||||
| Theoretical Peak Performance | ||||||||
| Vertex processing rate (Mverts/sec) | up to ~ 333? | |||||||
| Pixel processing rate (Mpixels/sec) | up to 1333 | |||||||
| Texel applied rate (Mtexels/sec) | up to 2666? | |||||||
| Pixel output rate (Mpixels/sec) | up to 1333 | |||||||
| Memory bandwidth (GB/sec) | up to 12.80 | |||||||
| Model | NVIDIA | |||||||
| GeForce 6200 |
GeForce 6200 16 MiB TurboCache |
GeForce 6200 32 MiB TurboCache |
GeForce 6200 64 MiB TurboCache |
GeForce 6500 |
GeForce 6600 |
GeForce 6600 LE SLI |
GeForce 6600 SLI |
|
| Core | ||||||||
| Codename | NV43 | NV43 | NV43 | NV43 | NV43 | NV43 | NV43 | NV43 |
| Process scale (nm) | 110 | 110 | 110 | 110 | 110 | 110 | 110 | 110 |
| Transistor count (millions) | ~ 146 | 77 | 77 | 77 | ~ 146 | ~ 146 | ~ 146 | ~ 146 |
| Core clock speed (MHz) | 300 | 350 | 350 | 350 | 400 | 300 | 400 | 450 |
| Vertex processing pipelines | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
| Vertex shader version (best) | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 |
| Pixel processing pipelines | 4 | 4 | 4 | 4 | 8 | 8 | 8 | 8 |
| Total effective no. of texture units | 4 | 4 | 4 | 4 | 8 | 8 | 8 | 8 |
| Max pixels output per clock (colour/depth) | 4 / 8 | 2 / 4 | 2 / 4 | 2 / 4 | 4 / 8 | 4 / 8 | 4 / 8 | 4 / 8 |
| Pixel shader version (best) | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 |
| Overall DirectX level | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 |
| Memory | ||||||||
| Interface width (bits) | 128 | 32 | 64 | 128 | 64 | 128 | 128 | 128 |
| Interface type | GDDR | GDDR | GDDR | GDDR | GDDR | GDDR | GDDR | GDDR |
| Clock speed (MHz) | 275 | 350 | 350 | 350 | 350 | 350 | 500 | 500 |
| Theoretical Peak Performance | ||||||||
| Vertex processing rate (Mverts/sec) | 225 | 263 | 263 | 263 | 300 | 225 | 300 | 338 |
| Pixel processing rate (Mpixels/sec) | 1200 | 1400 | 1400 | 1400 | 3200 | 2400 | 3200 | 3600 |
| Texel applied rate (Mtexels/sec) | 1200 | 1400 | 1400 | 1400 | 3200 | 2400 | 3200 | 3600 |
| Pixel output rate (Mpixels/sec) | 1200 | 700 | 700 | 700 | 1600 | 1200 | 1600 | 1800 |
| Memory bandwidth (GB/sec) | 8.80 | 2.80 1 | 5.60 1 | 5.60 1 | 5.60 | 11.20 | 16.00 | 16.00 |
| GeForce 7300 GS |
GeForce 7300 GT |
GeForce 7600 GS |
GeForce 7600 GS (AGP model) |
GeForce 7600 GT |
GeForce 7800 GS |
GeForce 7800 GT |
GeForce 7800 GTX 256 MiB |
|
| Core | ||||||||
| Codename | G72 | G73 | G73 | G73 | G73 | G70 | G70 | G70 |
| Process scale (nm) | 90 | 90 | 90 | 90 | 90 | 110 | 110 | 110 |
| Transistor count (millions) | ~ 90? | > 90? | 177 | 177 | 177 | 302 | 302 | 302 |
| Core clock speed (MHz) | 550 | 350 | 400 | 400 | 560 | 375 | 400 | 430 |
| Vertex processing pipelines | 3 | 5 | 5 | 5 | 5 | 6 | 7 | 8 |
| Vertex shader version (best) | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 |
| Pixel processing pipelines | 4 | 8 | 12 | 12 | 12 | 16 | 20 | 24 |
| Total effective no. of texture units | 4 | 8 | 12 | 12 | 12 | 16 | 20 | 24 |
| Max pixels output per clock (colour/depth) | 2 / 4 | 4 / 8 | 8 / 16 | 8 / 16 | 8 / 16 | 8 / 16 | 16 / 32 | 16 / 32 |
| Pixel shader version (best) | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 |
| Overall DirectX level | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 |
| Memory | ||||||||
| Interface width (bits) | 64 | 128 | 128 | 128 | 128 | 256 | 256 | 256 |
| Interface type | GDDR2 | GDDR3 | GDDR3 | GDDR3 | GDDR3 | GDD3 | GDDR3 | GDDR3 |
| Clock speed (MHz) | 400 | 358 | 350 | 400 | 700 | 600 | 500 | 600 |
| Theoretical Peak Performance | ||||||||
| Vertex processing rate (Mverts/sec) | 413 | 437 | 500 | 500 | 700 | 562 | 700 | 860 |
| Pixel processing rate (Mpixels/sec) | 2200 | 2800 | 4800 | 4800 | 6720 | 6000 | 8000 | 10320 |
| Texel applied rate (Mtexels/sec) | 2200 | 2800 | 4800 | 4800 | 6720 | 6000 | 8000 | 10320 |
| Pixel output rate (Mpixels/sec) | 1100 | 1400 | 3200 | 3200 | 4480 | 3000 | 6400 | 6800 |
| Memory bandwidth (GB/sec) | 6.40 1 | 11.50 | 11.20 | 12.80 | 22.40 | 38.40 | 32.00 | 38.40 |
| GeForce 7800 GTX 512 MiB |
GeForce 7900 GS |
GeForce 7900 GT |
GeForce 7950 GT |
GeForce 7900 GTO |
GeForce 7900 GTX |
GeForce 7900 GX2 |
GeForce 7950 GX2 |
|
| Core | ||||||||
| Codename | G70 | G71 | G71 | G71 | G71 | G71 | G71 | G71 |
| Process scale (nm) | 110 | 110 | 90 | 90 | 90 | 90 | 90 | 90 |
| Transistor count (millions) | 302 | 278 | 278 | 278 | 278 | 278 | 2X 278 | 2X 278 |
| Core clock speed (MHz) | 550 | 450 | 450 | 550 | 650 | 650 | 500 | 500 |
| Vertex processing pipelines | 8 | 7 | 8 | 8 | 8 | 8 | 2X 8 | 2X 8 |
| Vertex shader version (best) | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 |
| Pixel processing pipelines | 24 | 20 | 24 | 24 | 24 | 24 | 2X 24 | 2X 24 |
| Total effective no. of texture units | 24 | 20 | 24 | 24 | 24 | 24 | 2X 24 | 2X 24 |
| Max pixels output per clock (colour/depth) | 16 / 32 | 16 / 32 | 16 / 32 | 16 / 32 | 16 / 32 | 16 / 32 | 2X 16 / 32 | 2X 16 / 32 |
| Pixel shader version (best) | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 | 3.0 |
| Overall DirectX level | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 |
| Memory | ||||||||
| Interface width (bits) | 256 | 256 | 256 | 256 | 256 | 256 | 2X 256 | 2X 256 |
| Interface type | GDDR3 | GDDR3 | GDDR3 | GDDR3 | GDDR3 | GDDR3 | GDDR3 | GDDR3 |
| Clock speed (MHz) | 850 | 660 | 650 | 700 | 660 | 800 | 600 | 600 |
| Theoretical Peak Performance | ||||||||
| Vertex processing rate (Mverts/sec) | 1100 | 788 | 900 | 1100 | 1300 | 1300 | 2000 2 | 2000 2 |
| Pixel processing rate (Mpixels/sec) | 13200 | 9000 | 10800 | 13200 | 15600 | 15600 | 24000 2 | 24000 2 |
| Texel applied rate (Mtexels/sec) | 13200 | 9000 | 10800 | 13200 | 15600 | 15600 | 24000 2 | 24000 2 |
| Pixel output rate (Mpixels/sec) | 8800 | 7200 | 7200 | 8800 | 10400 | 10400 | 16000 2 | 16000 2 |
| Memory bandwidth (GB/sec) | 54.40 | 42.24 | 41.60 | 44.80 | 42.24 | 51.20 | 76.80 2 | 76.80 2 |
| Notes |
| 1 - The ATI Radeon X1300 HyperMemory, NVIDIA GeForce 6200 TurboCache and GeForce 7100/7300 GS/LE models use system memory for large data items such as texture buffers; the local memory is used for the frame buffer and the bandwidth figures are for this. PCI Express x16 has a bidirectional bandwidth of 4 GB/sec. |
| 2 - The NVIDIA GeForce 7900 GX2 and 7950 GX2 are composed of two GPUs. The performance figures are calculated with the cards running in AFR (alternate frame rendering) mode. |
| 3D Graphics Card Specifications - Copyright © - N D Evanson |